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Sketch

Sketch

Overview

What is Sketch?

Sketch is a visual design tool of use for application prototyping, coming with a wide variety of extensions, plugins, and an active user community.

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Recent Reviews

TrustRadius Insights

Easy to use interface: Reviewers have consistently found Sketch's interface to be easy to understand and navigate, with similarities to …
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Review of Sketch

8 out of 10
June 14, 2022
Incentivized
Sketch allows us to create mockups of email builds before they begin. Before Sketch, we used Photoshop or Illustrator to lay out emails, …
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Awards

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Pricing

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What is Sketch?

Sketch is a visual design tool of use for application prototyping, coming with a wide variety of extensions, plugins, and an active user community.

Entry-level set up fee?

  • No setup fee

Offerings

  • Free Trial
  • Free/Freemium Version
  • Premium Consulting/Integration Services

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Alternatives Pricing

What is Figma?

Figma, headquartered in San Francisco, offers their collaborative design and prototyping application to support digital product and UI development.

What is Adobe XD?

Adobe XD is a prototyping and UX/UI option for website and mobile application design, featuring a range of UI tools and and templates, a versatile artboard and contextual layer panels, and deep integration with Adobe's creative suite of products for fast import of objects from these applications.

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Product Details

What is Sketch?

According to the vendor, Sketch is a software application exclusively available for Mac computers. Its primary objective is to serve as a platform that empowers designers in their creative endeavors by offering a wide range of features including design creation, collaboration, and prototyping capabilities. Additionally, it provides a web-based interface where individuals can conveniently review designs, provide feedback, inspect specific elements, and facilitate project handoffs through any internet browser. Although the precise industries or professions targeted by Sketch are not explicitly identified by the vendor, it claims to be an all-encompassing design tool suitable for professionals working in diverse fields with a focus on design-oriented tasks or responsibilities.

Wide Range of Tools and Features

The product is designed to offer an intuitive and user-friendly interface that facilitates the design process, catering to both inexperienced and advanced users. Sketch provides features and a platform that enables designers to effortlessly create visually impressive designs. The vendor boasts functionalities such as Libraries, compatibility with industry tools, and a plugin community, which allow for efficient creation and scalability of design systems across multiple brands and platforms. Moreover, Sketch incorporates functionality for prototyping, collaboration, and developer handoff. Its robust vector editing tool empowers users with full control over their designs throughout the entire design process. Ultimately, Sketch aims to be a comprehensive design platform addressing the needs of designers seeking efficiency, scalability, and creative flexibility in their work.

Canvas Comments

The product aims to facilitate real-time collaboration among users, enabling simultaneous work across Mac and web applications. Users can share comments and engage in conversations directly on the canvas, promoting efficient communication and feedback exchange. This collaborative feature is inclusive within the subscription at no additional cost, allowing users with subscriptions to invite others for collaborative sessions. In summary, Sketch offers robust design tools that encourage teamwork and enhance the efficiency of the design process.

Color Variables

The product is designed to enhance efficiency in the design process by allowing designers to create color tokens from color variables and synchronize them with development projects. Users can define color variables, text styles, and layer styles, which can be easily applied, reused, and updated across designs. The product offers a range of functions that enable efficient exporting, integration, and synchronization of color variables with development projects. Incorporating color variables into libraries helps ensure consistency in colors across multiple documents and facilitates collaboration among team members. Additionally, users can inspect color variables and maintain design consistency through symbols, styles, and color variables. Various functionalities are available such as finding and replacing colors or color variables and selecting preferred color models (RGB, HSB or HSL) throughout the design workflow. Convenient integration into projects is enabled through support for downloading or generating URLs for CSS or JSON formats of color tokens. These features collectively contribute to maintaining design element consistency while offering customization flexibility.

View & Mirror

The application seeks to deliver a smooth user experience for designers, enabling them to easily access and navigate their Sketch documents on mobile devices. The provider asserts that it allows designers to preview prototypes in real-time, which proves valuable for presentations or the exchange of ideas with stakeholders. Additional functionalities include offline mode, Handoff compatibility, and the ability to mirror content from Mac to iPhone or iPad devices. The product places emphasis on its capacity to swiftly transform mockups into immersive prototypes, affording designers an opportunity to evaluate designs directly through a browser or an iPhone device. Furthermore, the View & Mirror app furnishes users with a comprehensive Canvas view on iPads, facilitating exploration and browsing of their workspace from any location. Overall, this feature-rich application endeavors to heighten designers' efficiency by offering document viewing flexibility and prototype testing while ensuring synchronization across multiple devices.

Artboard Templates

The product offers the ability to convert a desired Artboard into a reusable template, whether it be a specific layout or combination of layers. The vendor recommends integrating these templates into a Library for easy accessibility in other projects, eliminating the need to start from scratch and saving designers time and effort. With flexible Artboards and Templates, organizing designs becomes smoother, enabling an efficient workflow for users. Users can select preset Artboard sizes or create custom ones as per their needs. The Components view allows convenient display and reorganization of Symbols and Artboard templates while providing options to modify Text Styles, Layer Styles, and Color Variables. This feature focuses on promoting efficiency by avoiding redundant work and offering tools such as resizing options for different screen sizes and customizable grid settings for precise design. Sketch provides an extensive range of features specifically designed to enhance productivity throughout the design process.

Sketch Technical Details

Operating SystemsUnspecified
Mobile ApplicationNo

Frequently Asked Questions

Sketch is a visual design tool of use for application prototyping, coming with a wide variety of extensions, plugins, and an active user community.

Reviewers rate Support Rating highest, with a score of 9.1.

The most common users of Sketch are from Mid-sized Companies (51-1,000 employees).
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Comparisons

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Reviews and Ratings

(267)

Community Insights

TrustRadius Insights are summaries of user sentiment data from TrustRadius reviews and, when necessary, 3rd-party data sources. Have feedback on this content? Let us know!

Easy to use interface: Reviewers have consistently found Sketch's interface to be easy to understand and navigate, with similarities to other prototyping applications. This positive sentiment is shared by many users who appreciate the user-friendly design, making it accessible for both novice and experienced designers.

Versatile symbol libraries: Many reviewers have praised Sketch's ability to create custom symbol libraries or download available ones for free or purchase. This feature allows users to easily create and customize their designs, resulting in a versatile and fast tool that can be tailored according to their specific needs.

Time-saving features: A significant number of users have mentioned that Sketch eliminates the need for manual creation of form fields and UI elements before using them in wireframe layouts. This time-saving feature has been highly appreciated by reviewers, as it allows them to focus more on the creative aspects of their designs rather than repetitive tasks.

Buggy software after release: Many users have reported experiencing bugs in the software shortly after a new release, indicating a lack of thorough QA testing. Some users have encountered frequent crashes, especially when reloading plugins.

Limited features and functionalities: Users have mentioned that the software lacks certain features, necessitating the use of plugins for additional functionalities such as design system management, accessibility, repository, and live collaboration.

Clumsy user interface: The user interface can feel awkward to navigate, particularly when working with documents that have numerous pages. Users have expressed frustration over the absence of an option to organize pages into a folder hierarchy, resulting in having to scroll through a lengthy list to locate specific pages. Manipulating nested symbols can be confusing and challenging due to the interface displaying a plain list of items without clear visual separation between objects.

Users commonly recommend using Sketch for a wide range of digital design tasks, including wireframing, static prototyping, visual design for web and mobile products, vector graphics, design experimentation, and creating efficient page layouts. They suggest that Sketch is a powerful tool for UX and web design and that it saves time in designing mockups for mobile and web.

To improve efficiency in design work, users recommend taking advantage of Sketch's features such as symbols and plugins. They suggest mastering symbols and character styles in Sketch and installing plugins to enhance productivity. Users also advise reading up on tips and tricks to get started with Sketch.

In order to further improve the design workflow in Sketch, users recommend considering complementary tools like Craft manager and Zeplin. They suggest thinking about how these tools can integrate with Sketch to streamline the design process. Additionally, users recommend exploring the realistic design capabilities of Sketch.

Overall, users find Sketch to be a valuable tool in the design industry due to its ease of use, versatility, and affordability. They suggest comparing it to other illustration tools to see if it meets specific needs and recommend trying the 30-day free trial before making a purchase.

Attribute Ratings

Reviews

(1-9 of 9)
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D Hendrik Mulyana | TrustRadius Reviewer
Score 8 out of 10
Vetted Review
Verified User
Incentivized
Sketch is a powerful design tool focus[ed] on the design user interface. Sketch is a primary design tool to create a mobile app in my organization, especially in [the] design department. Also with Sketch + 3rd party app such as Zeplin and Overflow. It's the best combination to speed up our process design and development phase. Sketch can solve the traditional problems when handing over design to Development Team, with latest Sketch feature[s], inspect feature on web version, it's really useful for our team, plus combine with Zeplin. There is no gap anymore. simple case flows our process using Sketch is.

Start Design > Design flow mapping ( 3rd party Overflow plugin ) > Zeplin handover design to dev or Sketch inspect feature = Productive
  • Support over 1000 plugins.
  • Can handle simple and complex artboard in one file.
  • Support external library.
  • Support Design collaboration.
  • If in one file has over 100 artboards, sketch will slow.
  • Drain your memory ram, if design is complex and use external library.
  • Doesn't have a feature can download plugin in one place such community feature on Figma.
  • Only support MAC platform.
  • Doesn't have web version.
Sketch is a revolutionary design app focus on UI and simple illustration, it helps me a lot on client and personal projects. Easy to use and support[s] many plugins, unfortunately Sketch is only supported [by] MAC platforms. It doesn't have a web version or even windows version. Sketch is suitable for solo designer, work with the team in your organization, it [will] need a 3rd party to help do it, such as plant app to handle version design changes, and you need to pay an extra cost if you need [a] version design change such as GitLab but for design. If you have a complex design and more than 100 artboards, you need to prepare for the worst-case, which means your memory RAM on your computer will drain a lot.
Sanjana Gupta | TrustRadius Reviewer
Score 7 out of 10
Vetted Review
Verified User
Incentivized
I am using Sketch for all designing and prototyping-related work for my company (Octrax Systems). We are Web and App development company, so for all clients from starting to show user flow till real screens of Apps/Web, everything we are here designing in Sketch.
  • Sketch is a very very good designing tool, you can design Graphics, Wireframes very well in Sketch.
  • Since recently Sketch released the Prototyping feature, It is also good in doing prototyping.
  • It integrates with external apps/plugins like Zeplin to provide extended functionality.
  • Prototyping can be improvised by wrt designer. Right now it is a bit difficult to connect screens as compared to other 3rd party tools.
  • The community of Sketch is not big enough, sometimes I struggle to get help from the internet.
  • It is only available for MAC...its better if it would have an online version too.
Sketch is very well suitable for all design requirements. I feel the learning curve is very quick for Sketch as compared to peers Adobe Illustrator, Figma, etc. For highly special graphic designing needs it can not compete with Photoshop. For normal requirements, it is better than Photoshop.
Score 6 out of 10
Vetted Review
Verified User
Incentivized
Sketch is used by the Product Design team. It’s main purpose is as a design production tool, but it also acts as the curator of our design patterns. Sketch is the core of the UI design process extended by Abstract, InVision, and Zepplin. Sketch functionality is also extended by (for better or for worse) plug-ins.
  • Price point for teams is an excellent value
  • Stable platform
  • Responsive support staff
  • Custom plugins
  • Plug-ins can cause compatibility and stability issues
  • Big feature updates can break old files
  • Not cross-platform
Sketch is well suited for solo designers, cost conscious teams, or teams that want to integrate with an Abstract and/or InVision workflow. Sketch has a low barrier for writing custom JavaScript plug-ins so teams can extend Sketch to cater to their custom workflows. However, plug-ins can be difficult to manage and maintain. The Sketch platform is stable, but plug-in dependencies can turn it into a fragile application.
Flavio Bagioli | TrustRadius Reviewer
Score 10 out of 10
Vetted Review
Verified User
Incentivized
Sketch is my preferred tool to start envisioning the first visual ideas of a digital product, whatever it is. It's perfect for having an idea and visualizing it within a couple of minutes. It's such a versatile tool because it's really great for early explorations of an idea as well as making very accurate prototypes or complete design systems ready for production.
  • Having instant preview of a screen design on a mobile device.
  • Easily created design systems with nested objects.
  • Exporting multiple formats and sizes in one click.
  • Editing and creating vector artwork.
  • More control over vector editing, handles, curves and points.
  • It would be great to see more animation functionalities.
  • Being able to create 3D models would be perfect.
Sketch is well suited to create mock-ups which could then be easily turned into real designs, it's also perfectly suited to create final screen designs of websites, apps, mobile websites, Apple Watch apps, anything interactive. It might be not very well suited to create more animation intensive interactive experiences which can required third party plugins. It's also very difficult to work on Sketch with anything which involves video and motion graphics.
Score 9 out of 10
Vetted Review
Verified User
Incentivized
Our product, design, and development teams use Sketch to host our design style guide and symbol library. The product and design teams use Sketch to create mockups, wireframes, etc., and then use Sketch's Marvel integration to hand designs off to the devs. The product content strategy team also uses Sketch to create internal images and visuals (e.g., annotated product screenshots, tone maps, infographics, diagrams).
  • It's extremely easy to create symbols in Sketch. This makes it very, very fast to re-use components across designs. Not only does this save time, but it keeps our work consistent across users and designs.
  • Sketch always loads incredibly quickly, no matter how large the file size or how many images/artboards the file contains. It's like magic, especially compared to some of the clunkier software I've used.
  • Sketch offers a fantastic spread of third-party plugins. The Marvel plugin makes it incredibly easy to upload/sync designs before dev handoffs.
  • As with similar software, Sketch does have a learning curve. Sketch is incredibly easy to use once you're comfortable with the navigation, know the keyboard shortcuts, etc. Before you're at that point, however, it can be difficult. I already had experience with programs like Illustrator, Photoshop, and InVision, and took to Sketch very quickly. But one of my colleagues who has less experience with these types of tools is unable to use Sketch efficiently, even after several months.
  • Sketch is only available for OS. This wasn't a huge problem for our company, where the design and product teams all use MacBooks, but it means it's harder to share with other teams (like the devs, who use PCs).
  • The basic image editing Sketch offers is pretty limited. Although that's not the main reason anyone at our company uses Sketch, it would be nice to be able to erase parts of an image or do some basic masking.
I think Sketch is a wonderful tool for just about any product or design team (unless you use PCs). Sketch is lightweight, fast, easy to use, and gets the job done. Even if you use another tool for major prototyping, wireframing, etc., Sketch is a great option for hosting a design/symbol library and style guide. Its plugins make it very easy to use in conjunction with another tool.
Andrew Richardson | TrustRadius Reviewer
Score 5 out of 10
Vetted Review
Verified User
Incentivized
Sketch solves prototyping interactive products. This is either to get buy-in from stakeholders, or to show the intent of what a product will be for developers. Sketch helps us quickly visualize a design and rapidly iterate. It's being utilized by our UX and UI designers primarily, but the deliverables of Sketch are utilized by a wider range of the organization for communication purposes.
  • High fidelity interactive mockups.
  • Very user-friendly interface for a design program.
  • Incredibly competitive price point, especially when compared to Adobe.
  • Sketch hasn't innovated in a while. They used to be a leader here, but have slowed down and are now playing catch-up to other design programs.
  • Being made for Mac only is extremely limiting.
  • Working on their design system is a pretty poor experience compared to alternatives.
I would recommend Sketch to solo freelance interactive designers who are working on Mac. All other situations I'd probably recommend Figma, it's better all around, or if you love messing with plugins all the time. Sketch can be very powerful combined with third-party plugins, but you get to a point where it's barely the same program at a certain point.
Albert Ellenich | TrustRadius Reviewer
Score 10 out of 10
Vetted Review
Verified User
Incentivized
Sketch is used by the UX department only, which consists of 2 of us. We use it extensively for fast comps to illustrate possible UI ideas and layouts for our company's web-based software products. It serves as a tool for us to visualize ideas we can share in larger groups, making it much easier for stakeholders to provide useful feedback and additional requirements. "A picture is worth a thousand words" right? In this case, Sketch lets us make those pictures to gather intel and then create final wireframes of every aspect of our systems. The flexibility of its symbols allows us to quickly create visual ideas without a lot of manual object creation. And the ability to sync our sketch pages to a project on InVision is invaluable to us in collecting feedback and keeping a living version of our products online for constant improvement.
  • The ability to create a custom symbol library and/or download available libraries for free or purchase make Sketch incredibly versatile and fast. Sketch eliminates the need for creating form fields and other UI elements by hand before using them in wireframe layouts. This saves so much time! The flexibility of symbols in Sketch allows for easily creating multiple width views of pages for responsive design.
  • Nesting symbols in sketch provide the ultimate flexibility in creating product UIs that have variations throughout a system. Nesting allows you to change aspects of a symbol on a per-instance need as opposed to forcing the creation of a unique symbol every time you need to display something a little different.
  • Multiple canvases on a page allow for creating multiple views of the same page based on conditional variables. Or for responsive design. There's no need to flip between pages in Sketch to do this. You can see multiple views as canvases in the same Sketch page. This helps greatly in keeping your Sketch files organized when you are dealing with a large system.
  • One of the key benefits to my work is Sketch's ability to work with 3rd party plug-ins and extensions. This allows me to immediately sync a single canvas or collection of canvases on a page with InVision, a tool my company uses to house all our UX documentation for feedback from stakeholders.
  • The Sketch interface can feel a bit clumsy when you're working with a document that has many pages. As an example, I regularly work in a document that captures 10 different aspects of a product. Sketch doesn't allow me to organize all those pages into any type of folder hierarchy. I have to scroll through the complete list of pages to try and find the page I want. You can drag pages into a different order in Sketch, but that doesn't remove the lengthy list or provide visual demarcation between groups of related pages.
  • Nested symbols are extremely useful, but the interface available on the right panel of the screen to manipulate a nested symbol in a canvas is not clearly organized to find what you're looking for quickly. It displays as a list of items in your nested symbol with no visual delineation between objects, so it can be a bit of guesswork to make sure you're making changes to the correct element.
  • It would be nice if Sketch offered the ability to create a workflow with automatic connection of objects via lines and arrows, like a sitemap or process flow. I use Sketch to create all my screens, but still need to leave the app to create my visual diagrams in a separate app.
  • A fresh take on the UI to better delineate things visually would be a great help. As mentioned, pages can't be organized, nested symbols are cumbersome to read through, etc. Separating the main central area of the app where canvases are displayed visually from the tools on the left and right would make for a cleaner work environment.
Sketch is well suited for the following:
  • Quick mockups of UI ideas to gather feedback
  • Creating custom UI elements you can reuse throughout your project or share as a library with collaborators
  • Full UI comps which can be used via sync for feedback in InVision or within AdobeXP for prototype creation
  • Creating responsive systems requiring multiple size views of a screen
Sketch is less suited for creating system diagrams and workflows with connections that are maintained and automatically flow as objects are moved around on the screen.
Score 10 out of 10
Vetted Review
Verified User
Incentivized
Sketch has been fully implemented by our web design team and has been responsible for dramatically improving our web development process. Previously, our team used Photoshop to design websites and built multi-layered PSD files that were problematic for a number of reasons. Sketch was a VERY easy transition for the team and has really revolutionized how we design websites. We use sketch libraries to streamline the design process and create a central repository of design assets. Sketch has improved version control and has vastly improved collaboration and hand off to the development team. Sketch's integration with InVision provides a one-two punch to allow for easy prototyping and sharing conceptual designs with clients.
  • Libraries are incredibly helpful in centralizing design components and establishing a design system
  • The design tools and interface are Adobe-like, which means the software is intuitive, but there are a lot of well-thought-out features that builds on the Adobe concept
  • The pricing is very reasonable and manageable for small teams or individual designers
  • The third-party Developer Community features some very helpful extensions
  • While the prototyping tools are pretty good, we still use Invision with clients. Hopefully, in the future, Sketch will catch up and we can ditch InVision
  • I wish they offered a "lite" version for our developers. They don't need a full-fledged app, only certain features are needed. Seems like a wasted license sometimes.
  • It would be nice if the volume discounts were a little more aggressive
Sketch is recommended for anyone designing websites and other digital projects. Whether you are a freelance, work for a small agency, internal team or part of a large organization, Sketch is powerful enough and simple enough to work for nearly all situations. There are a fair amount of legacy "photoshop or illustrator" web designers that have resisted the move to another tool, but I think Sketch is an easy transition from the Adobe suite.
Score 10 out of 10
Vetted Review
Verified User
Incentivized
As a designer in a company of Windows users, Sketch unfortunately isn't used as wide-spread as it could be because it's a Mac-only application. However for me it handles a number of uses in doing user interface design and user experience. To name a few uses:
  • Symbol Library allows for reuse of UI elements
  • Prototyping brings ideas to life
  • Clean interface brings efficiency to the design process
  • Prototyping. Create interactive designs, publish and share for feedback
  • Design Library. Create a library of commonly used design elements from type to icons
  • Continually Updated. There's always something new happening with Sketch, it's updated frequently with new and better tools
  • Tools. Sketch allows for third-party app development so that the community can make tools that work with Sketch
  • Photo-editing is minimal
  • Work flow symbols would be nice for building flow charts
  • Prebuilt templates would be cool
Sketch is well-suited for any user experience situation. Whether you're creating a robust, high-fidelity application or a minimal, low-fidelity concept, Sketch has you covered. For instance, say that you have an idea of how a user should interact with an application. Quickly design that experience and the steps it takes to finish the process.
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